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Author Topic: Trine  (Read 873 times)
Kris Johnson
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« on: July 10, 2009, 06:52:19 AM »

I gave the demo for Trine a look-see after the Olde Fartz activities (Team Fortress 2 followed by Half-Life 2 Deathmatch) concluded last night. It's a side-scrolling platformer in a medieval fantasy setting, and the basic gist is that a thief, wizard and knight have been magically joined together and must now seek the MacGuffin in hopes of becoming three separate people again.

You can access one of the characters (and their abilities) at a time, switching between them with the 1, 2 and 3 keys. The wizard can levitate certain objects as well as creating (at least initially) boxes out of thin air; the thief has a ranged attack (of course) as well as a grappling line, and the knight kills stuff.

If the demo is any indication, the game is chock full of puzzles that will require the use of all three characters' abilities to solve: inaccessible ledges, rotating platforms, clever traps and all the sorts of things you'd expect to find in a decent fantasy dungeon (except a cat-o-nine-tails and a zipper mask, but maybe those appear later in the game). The graphics are very, very pretty, and the control scheme is simple and elegant.

At $30, it's a little much for my budget right now (considering I just bought Mass Effect and LEGO Batman for the Xbox 360 and Fallout 3 for the PC), but I'm sure Steam will offer it for half price in a couple of months.
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Nycteris
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« Reply #1 on: July 17, 2009, 04:28:21 AM »

I watched the pretty trailer, and decided my reflexes are not good enough to do a puzzler like that.
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